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Gaming System Energy Efficiency without Performance Compromises

This project will provide a detailed market segmentation and baseline energy demand assessment of the gaming market, including development of measurement and benchmarking protocols for gaming software and hardware. Top-selling gaming PCs and games are then cross-benchmarked and retrofitted to achieve maximum energy savings beyond what commercialized products currently can attain.
Scope
Funded Performer
Lawrence Berkeley National Laboratory
Agreement Total
$1,386,530
Match Total
$0
Project Start Date
Project End Date
Program Information
Funding Organization
California Energy Commission
Program Area
EPIC
Sub-Program
Market Facilitation
Project Manager
Felix Villanueva
Project Details
Ongoing Initiative or Research Project
Research Project
Grid, Whole Building, or Technology
Technology
Technology Type
MELS
Sub-Technology Type
MELS - Gaming
New or Existing
New
Existing
DR Focus?
No
Code/Standard Focus?
No
Locale
City
Berkeley
State
California