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Gaming System Energy Efficiency without Performance Compromises

This project will provide a detailed market segmentation and baseline energy demand assessment of the gaming market, including development of measurement and benchmarking protocols for gaming software and hardware. Top-selling gaming PCs and games are then cross-benchmarked and retrofitted to achieve maximum energy savings beyond what commercialized products currently can attain.

Program Information
Funding Organization: 
California Energy Commission
Program Area: 
EPIC
Sub-Program: 
Market Facilitation
Project Manager: 
Felix Villanueva
Scope
Funded Performer: 
Lawrence Berkeley National Laboratory
Agreement Total: 
$1,386,530
Match Total: 
$0
Project Start Date: 
May 31, 2016
Project End Date: 
December 30, 2018
Project Details
Ongoing Initiative or Research Project: 
Research Project
Grid, Whole Building, or Technology: 
Technology
Technology Type: 
MELS
Sub-Technology Type: 
MELS - Gaming
New or Existing: 
New, Existing
DR Focus?: 
No
Code/Standard Focus?: 
No
Locale
City: 
Berkeley
State: 
California