Gaming System Energy Efficiency without Performance Compromises

This project will provide a detailed market segmentation and baseline energy demand assessment of the gaming market, including development of measurement and benchmarking protocols for gaming software and hardware. Top-selling gaming PCs and games are then cross-benchmarked and retrofitted to achieve maximum energy savings beyond what commercialized products currently can attain.
Scope
Funded Performer
Lawrence Berkeley National Laboratory
Agreement Total
$1,386,530
Match Total
$0
Project Start Date
Project End Date
Program Information
Funding Organization
California Energy Commission
Program Area
Buildings
Project Details
Ongoing Initiative or Research Project
Research Project
Grid, Whole Building, or Technology
Technology
Technology Type
MELS
Sub-Technology Type
MELS - Gaming
Building Type
Single Family,
Multifamily
New or Existing
New
Existing
DR Focus?
No
Code/Standard Focus?
No
Locale
BA Climate Region
Hot-Dry/Mixed-Dry
IECC Climate Region
Zone 3
City
Berkeley
State
California